Earth Guardian
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Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | Earth Golem |
Advances to: | |
Cost: | 50 |
HP: | 90 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Earth Guardian |
Abilities: | regenerates, steadfast |
Attacks (damage - count)
![]() | hit melee | 14 - 3 impact |
Resistances
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blade | 40% | ![]() |
pierce | 40% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 40% | |
![]() |
cold | 40% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 1 | 60% |
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Coastal Reef | 2 | 30% |
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Deep Water | - | 30% |
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Flat | 1 | 40% |
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Forest | 1 | 40% |
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Frozen | 2 | 40% |
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Hills | 1 | 60% |
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Mountains | 1 | 60% |
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Mushroom Grove | 1 | 40% |
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Sand | 1 | 40% |
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Shallow Water | 3 | 30% |
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Swamp | 3 | 30% |
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Unwalkable | - | 60% |
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Village | 1 | 60% |